Autodesk Maya with Unity Software
I am using Autodesk Maya to model some 3D object and buildings. As I have experience in 3D modeling before, so I roughly know how it works. I have to relearn some skills since it has been a long time I do any 3D modeling. In order to use the props in Unity, I have to export the 3D model as FBX file. Also, I have to be careful while stuff in Maya, some object that I have combined in Maya cannot be separated in Unity, which will be a problem when applying textures. So I need to plan ahead as to what needed to combine and what is better to leave it separately when exporting.
![]() |
| Classroom Scene |
Some of the props are taken from the Unity asset store and modified it to suit my art style. I have checked the copyright issue and it is safe to say that we own full right to download and use the assets.


Comments
Post a Comment