Autodesk Maya with Unity Software
I am using Autodesk Maya to model some 3D object and buildings. As I have experience in 3D modeling before, so I roughly know how it works. I have to relearn some skills since it has been a long time I do any 3D modeling. In order to use the props in Unity, I have to export the 3D model as FBX file. Also, I have to be careful while stuff in Maya, some object that I have combined in Maya cannot be separated in Unity, which will be a problem when applying textures. So I need to plan ahead as to what needed to combine and what is better to leave it separately when exporting. Classroom Scene Kitchen Scene Some of the props are taken from the Unity asset store and modified it to suit my art style. I have checked the copyright issue and it is safe to say that we own full right to download and use the assets.